Description: This workshop is geared toward artists, designers, and explorers who know how to take photographs, scan drawings, or use digital tools to generate imagery, and want to learn how to make these visions come to life in virtual reality. The workshop will cover easy-to-learn techniques that turn the typical 3D production process on its head and allow for rapid prototyping of spaces that look and feel the way they were intended to.
David Lobser is the Senior Artist-in-Residence at NYU’s Media Research Lab. Lobser is engaged in physically co-located, multi-user VR experiences using Holojam, mixing procedural techniques with the human touch to create lush virtual worlds. He has an extensive background in commercial animation and visual effects and has taught animation at Harvard University.
Pre-requisites: Experience working with Photoshop or similar & a basic understanding of Unity. Participants will need to bring a laptop (mouse & tablet is useful but not required), reference images and designs to be dissected and rebuilt in 3D (layered Photoshop files are especially useful), Photoshop & Unity will need to be installed prior.